package de.tu_darmstadt.gdi1.xcom.controller.events;

import de.tu_darmstadt.gdi1.framework.events.DefaultControllerEvent;

public class XcomGameStateEvent extends DefaultControllerEvent{

	private GameStateEnum newState;
	
	public XcomGameStateEvent(GameStateEnum newState){
		this.newState = newState;
	}
	
	public GameStateEnum getNewState(){
		return newState;
	}
}
